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Creating Impressive Architectural Exteriors Visualization in 3ds Max and V-Ray

Original price was: $19.00.Current price is: $7.00.

DIGITAL DELIVERY | Instant Download | Price : 7.00 USD | Duration : 8.00 hrs?| Format: VIDEO | Language: English?

Description

DIGITAL DELIVERY | Instant Download | Price : 7.00 USD | Duration : 8.00 hrs?| Format: VIDEO | Language: English?

 

 

Duration : 8h 11m
Project Files Included
Video Lessons : 50

Video Lessons:

1 Introduction and project overview 01:42
2 Reading our 2D CAD plans 06:13
3 Extracting information from our CAD plans 05:43
4 Refining blocks and text for export 04:54
5 Preparing contours in AutoCAD 09:32
6 Relayering plans for final export 11:47
7 Setting up 3ds Max for modeling 04:18
8 Importing CAD plans into 3ds Max 11:16
9 Modeling the raw terrain 09:46
10 Creating a refined terrain model 05:50

11 Adding roads to the terrain model 09:55
12 Editing the terrain model mesh 11:32
13 Methods for modeling the house walls 11:37
14 Editing walls and modeling columns ?11:50
15 Modeling the ground floor slab 12:05
16 Creating the steps and slab edges 11:07
17 Producing the garage doors ?08:15
18 Designing the fixed windows ?10:35
19 Modeling the entrance window 08:57
20 Executing the main sliding doors 11:21

21 Generating the front double door 07:37
22 Modeling the vertical screens 09:14
23 Refinements to the ground floor walls 10:35
24 Creating the upper floor slab ?10:53
25 Designing custom spiral stairs 10:58
26 Using shortcuts and existing geometry 10:06
27 Modeling the final walls 09:57
28 Forming the roof slab 09:51
29 Customizing the terrace 12:04
30 Modeling the pool and water 09:11

31 Sculpting running water 09:47
32 Refining the hardscape and pool 10:59
33 Transforming the slab edges and roof 11:50
34 Refining the terrain model 10:26
35 Setting our V-Ray rendering properties 10:16
36 Creating a white architectural render ??08:19
37 Setting up our environment and HDRI 12:10
38 Controlling reflections and HDRI direction 11:55
39 Creating a custom site texture 11:51
40 Saving and mapping the site texture 11:33

41 Adding textures to the building 11:40
42 Using multi/sub-object materials 12:11
43 Adding multi materials 06:01
44 Texturing the falling water 11:41
45 Animating the sliding and pivot doors 07:45
46 Adding vegetation into the scene11:09
47 Adjusting the camera 11:18
48 Final render settings ?12:06
49 Editing our render in Photoshop 10:31
50 Final image and course conclusion 09:03


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